Prototype 39 - The beginnings of character customization
It's update time! A couple of changes this time around. First off all HP and damage values have been scaled up by 5 then tweaked to attempt to improve game balance. There was little reason not to just heavy attack with the sword the whole time before, now it's a little more tactical. I will continue to balance as needed as the project evolves.
Second and more excitingly, we now have the basics of character customization! Right now you can choose your name, gender, and skin tone, although gender doesn't affect anything yet. I'm finally working with an artist for character designs for the boy, girl, and enby characters and once those are finalized we will start updating the sprites to reflect them!
As always, remember this is an early prototype and everything is subject to change - if you have feedback on how you want the project to develop, please share it with me in the comments here or at sara@pipkofanfare.com
Thank you!
Files
Get Maru Island
Maru Island
ARPG inspired by the Mana Series and 2D Zelda, with a dash of bullet hell
Status | Prototype |
Author | Fanfare Games |
Genre | Role Playing |
Tags | Action RPG, Co-op, Local Co-Op, orchestral-soundtrack, Retro, Top-Down, Top Down Adventure |
Languages | English |
More posts
- Prototype #57 - Ally AI upgradesApr 12, 2024
- Prototype #56 - Item Drops!Mar 21, 2024
- Quick FixMar 16, 2024
- Prototype #55 - Now with (placeholder) hair and clothing!Mar 16, 2024
- Prototype #53 - Credits, Platform-Specific FixesNov 18, 2023
- New: Play Maru Island in browser on GX.gamesNov 15, 2023
- Prototype #52 - Visual upgradesNov 15, 2023
- Prototype #51 has launched!Nov 12, 2023
- It's been a while...some updates!Nov 02, 2023
- Prototype #50 and big newsJun 09, 2023
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